BRUSSELS, Sept 6 — Starfield, one of the most-anticipated video games in years, launches worldwide today with the hype — and production standards — of a Hollywood...
Its appeal underscores growing fascination with games that have become increasingly cinematic, complete with nuanced acting, storytelling involving moral dilemmas and big-budget, multi-year evolving storylines.
Those qualities mean they are essentially “interactive movies”, said Simon Little, head of Video Games Europe, an umbrella organisation representing European games developers., which taps into the Harry Potter universe and is made by Avalanche Software, a game developer owned by Warner Bros., a role-playing game made by Belgium-based Larian Studios that ranks a near-perfect 96 on Metacritic after coming out last month for PCs.
The game will be available under the Xbox games library subscription service Game Pass, which costs US$11 a month — substantially less than the US$70 price to buy the base version outright., which can be constantly added to, with new storylines injected into them for years or decades to come.“Unlike a book or a film, where it’s written, it’s finished and that’s it, a big online game from a development point of view is never really finished,” said Little, of Video Games Europe.
“It’s always being enhanced, it’s being tweaked, it’s being extended, just to keep players engaged and interested, and playing and enjoying the game.”, part of thefranchise, 12 years ago.
Video game observers say the prospect of such generational games is all the more likely given advances in artificial intelligence which can make in-game characters respond in life-like fashion to players’ actions and dialogue. — AFP
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