Dead Space Creators' Pitch for Dead Space 4 Rejected by EA

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Dead Space Creators' Pitch for Dead Space 4 Rejected by EA
DEAD SPACEGAME DEVELOPMENTEA
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The original creators of Dead Space tried to pitch a new game in the franchise to EA earlier this year, but were immediately rejected. The team, consisting of Glen Schofield, Christopher Stone and Bret Robbins, expressed disappointment at EA's decision, citing the current state of the video game industry and the high financial expectations for AAA titles.

Last year’s remake of Dead Space proved a critical hit, reviving the beloved space horror series after it had been left fallow for ten years. However, despite being January 2023's second-biggest selling game (behind Modern Warfare II), this seemingly wasn’t enough success to satisfy EA, and it was reported in April of this year that the studio had shelved a remake of Dead Space 2, though EA then denied that one had ever been in the works.

We’ve now found out that an attempt by the original creators to pitch Dead Space 4 earlier this year was immediately rejected by EA. In a recent interview (well, it was three weeks ago, but we’re all just noticing now), three members of the original Dead Space team—Glen Schofield, Christopher Stone and Bret Robbins—spoke to YouTuber Dan Allen (thanks VG247) about the franchise, during which it was revealed that earlier this year the trio wanted to pitch a fourth entry in the space-based scare ‘em up to IP owners EA. But it seems like there wasn’t even room to try. As AAA games reach budgets of hundreds of millions, sales requirements are becoming close to impossible for all but the biggest-name franchises. Dead Space, while once well-known and well-regarded, had been left untouched for a decade before the remake, and clearly didn’t perform to EA’s expectations last year—as such, any hopes that internal studio EA Motive would continue to remake the series went out the window. But what if the game’s original executive producer, creative director and animation director all rocked up, and said they had the best ideas for making a brand new one? “We’re not interested right now, we appreciate it, blah blah blah,” Schofield said of EA’s response. All three looking dejected, they made clear how hopeless it had proven to be. “We respected their opinion,” continued Schofield, with resigned acceptance. “They know their numbers and what they have to ship.” “The industry’s in a weird place right now,” interjected Christopher Stone

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